Pitch, scale, time and harmony.
Time structure, samples & synths, drum machines, step sequencers and your first beat.
Programming a bassline, bass sound selection, kick and bass.
Harmony and melody.
Drums, leads, pads, bass and accents.
Melody variations, complementary sounds, sound cohesion and enriching sound.
Headroom, loudness, leveling and panning.
FX for sound design, reductive EQ, additive EQ, saturation, compression, depth and stereo imaging.